Cloneing
October 26, 2009 · 54 views · 0 comments
Nearby In Time
Walk into the light
October 10, 2009
Abble Bobbers
October 11, 2009
Reset Script vs State Entry
October 11, 2009
Second Life on Ubuntu
October 19, 2009
Cloneing
October 26, 2009
Wierd Neighbors
October 27, 2009
Preso-Matic Game Kit
October 27, 2009
Sock Monster Game
October 31, 2009
NaNoWriMo Launch
November 1, 2009
About
One of the ways that CSC was able to support the large number of people in- world on the first day of its 50th anniversary was to replicate the islands. Everyone was still able to have the same experience no matter which island avatars arrived at. A load balancer created to send landmarks to avatars inviting them to one of the islands. The island determined was based on both the number of agents present, and parameters indicating to potential for lag. From Dedric Mauriac via bloghud.com